Counter Strike — Source Review

Gameplay – 9/10

Counter-Strike: Source is renowned for it’s multiplayer in Europe with many gaming leagues including it in their game list. Counter-Strike:Source (known as CSS from now) doesn’t have a single player but this doesn’t take from the experience of the overall game as multiplayer offers much for the beginner, to the experienced player, whether that’s at CSS itself or FPSs. CSS includes a very different play style to most other FPSs, as an example the largely popular Call of Duty: Modern Warfare 2, which in my opinion, is easier to play than CSS. CSS does actually develop into a serious tactical game especially with the countless clans about and many new ones spouting most of the time. In addition to clans many communities have servers because of this game too so there’s always a server for you to play on. All of the servers may have modifications implemented too which provides the overall game some diversity.

Once you start the multiplayer you have to select between two teams, Terrorists (Ts) and Counter-Terrorists (CTs). Usually you have to select which ever team would make it balance out due to server settings and to really make the game fair. After this, you have 5 different’characters’available on each team. They’re simply for looks because it’s when the round starts you have some money which you earn from killing and your team winning the round. Also I think there’s a period element in it too but I’m not as sure on the rule regarding time and cash. You have a selection of guns available your common rifles M4A1 for CTs and AK-47s for Ts as well as an AWP but this really is usually restricted to one per team to produce it fair. Each of the normal maps (you can also get many orange maps which are produced by people other than Valve, the creators) are either rescue the hostages or plant the bomb. They’re self-explanatory. Most servers are usually 20-24 slot so expect to have 9-11 other team mates with you as well.

Now, the main tactical play to CSS is that if you die, you lose your guns which means you need to be careful and not just come to an end, especially just like you die, sell csgo skins for real money you have to attend till one team wins to respawn for next round (unless you’re on a death match server), so some players, if the changing times close to running out, will just’play for time’meaning they’ve no intention of killing but putting them off good enough to survive the round. This playing for time also happens after having a bomb plant. I think you are able to work-out how that works.

Graphics – 7/10

The graphics in CSS are average but to be honest, until you have a high-spec computer you don’t want the graphic settings on the best they can since you wouldn’t get as good Frame rate that could, or will rather hinder you in action as reaction times really count in this game.

Sounds – 9/10

Sounds certainly are a very big section of action in CSS and because of the they’re good. They’re an important part since you can hear peoples’footsteps (unless they’re using Shift to walk) which lets you prepare early and ambush them so in clan play it’s suggestible to walk around corners or areas which might have the enemy near by. Apart from that, all other sounds are good too like the sound difference between a standard M4A1 and the sound you obtain from a Silenced M4A1 has a realistic change. All grenades, flash bangs and smokes have an audio as well and they change according to distance from you.


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